Amber's Amber http://darkon.net/amber/ A little slice of my gaming life, with occassional glimpses into the other parts of my life. en 2005-09-03T12:13:19-05:00 For those who may be interested... http://darkon.net/amber/archives/2005/09/for_those_who_m.html Seasons of Mist, the murder mystery Amber game that I run, has (somewhat) recently gone to a list-based format. Which means that it makes those wishing to lurk and see what is going on with Gaius, Jinx, Andred, Starwind, Gabriel and Beckett much, much more able to do so. If you're interested in lurking, please let me know, either through a comment here or by sending me an e-mail. (And, to save myself from spambots, I'll just trust that most of you that read this blog already have my e-mail address.)

In time (read: once I stop working and between various baby related things), I plan on getting the Wiki more up to date, though it has been having bits and pieces added regularly by a couple of the players, with my eternal thanks. Eventually, I'd like to get all of the public logs up there... and some of the news articles.

I think my players are enjoying the game, so there's a good chance you would too. :) Let me know if you want to check it out.

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SoM amber 2005-09-03T12:13:19-05:00
Gaming is back on http://darkon.net/amber/archives/2005/08/gaming_is_back.html For those that didn't know, Rich and I moved to Nashville at the end of July/beginning of August. As such, my online gaming needed to be put on hold (and my face to face gaming is currently kaput, as I haven't found anyone in the Nashville area to play regularly with yet... but it's still early.)

I think the two week break was something I needed. I'm coming back into both my characters and Seasons of Mist feeling refreshed and full of ideas. I may not always have a firm grasp on what they're going to do next, but for the most part, I feel comfortable in them, like putting on an old, favorite pair of jeans.

Which means, now that I'm feeling comfortable about characters again, I can start working on one of my other problem spots - descriptions.

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General Gaming Thoughts amber 2005-08-10T11:11:52-05:00
TBR - In Detail, ACD and After the Con http://darkon.net/amber/archives/2005/06/tbr_-_in_detail_5.html Sunday morning was a bit of a later start for most people. People slowly trickled in over the course of the morning and talk about the previous nights games, along with the upcoming ACD game were a matter of course. This was also where Ginger made the comment "Kris isn't high maintanance" and received a loud round of laughter before she could clarify "as a player."

I left a little early to go get my laptop so I could continue to take quotes and, before I could head back out to where we were originally supposed to game, was interrupted by Paul and Rich, who told me we'd instead be in Michael and Ginger's room.

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Cons amber 2005-06-28T12:35:49-05:00
TBR - In Detail, Saturday Sleep Time and Monsters! http://darkon.net/amber/archives/2005/06/tbr_-_in_detail_4.html After The Back Door, I decided to try to get a little sleep. Unfortunately, it means I missed a really good dinner with a large part of the Con at The Longhorn Steakhouse. And I found out, too late, that Rikibeth was up for that, which I would have forgone sleep to see. Even more unfortunately, I couldn't really sleep and should have gone anyway. (And I couldn't call Rich because he accidentally left his cellphone behind.)

But Monsters! made up for it all.

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Cons amber 2005-06-28T12:10:21-05:00
TBR - In Detail, The Back Door http://darkon.net/amber/archives/2005/06/tbr_-_in_detail_3.html Rich and I cut breakfast a bit short on Saturday morning because we still had a few things we needed to put together for The Back Door. But by the time our three players showed up (in pretty much the same order we got their character sheets, which I found strangely ironic), we were well on our way to giving them evil GMing goodness.

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Cons amber 2005-06-28T11:33:37-05:00
TBR - In Detail, Friday Dinner and More Than You Think You Are http://darkon.net/amber/archives/2005/06/tbr_-_in_detail_2.html After the wonderful slot of Trading Spaces, everyone split up for dinner. A small contingent (Will, Glen, Karen, Olaf, Brenda and her family, Rich and I) went for Indian Food. The buffet was quite good but the prices... oh Gods! It was $18/person, the kids being $8/person. The places I regularly go to here in UC are around $8/person so it was an unexpected and unpleasant surprise. According to Will, the prices have gone up tremendously just in six months since he'd been there last, so he was just as surprised. At least we got enjoyable food, right?

After we were finished, we split all headed out to our own games. Luckily, I was in Paul's More Than You Think You Are Amber/Nobilis cross-over, so I just got to go back to my room.

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Cons amber 2005-06-28T10:25:58-05:00
TBR - In Detail, Trading Spaces http://darkon.net/amber/archives/2005/06/tbr_-_in_detail_1.html
Trading Spaces

The way life has been beating Deb and Bridgette around, they weren't able to really get much put together for this slot. So much of the working of things out was done while they were in the grocery store. Once everyone finally arrived, they had us pick Elder's names out of a bowl (or Deb's hand, can't remember which) and, if we were truly unhappy with it, we could switch.

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Cons amber 2005-06-28T10:07:47-05:00
TBR - In Detail, Thursday and Friday Morning http://darkon.net/amber/archives/2005/06/tbr_-_in_detail.html A lot got packed into the three-plus-plus days of the Con and I, for one, was glad to have been able to go again. Mostly, it involved seeing old friends, though there was a chance to meet a few new as well. As I posted last night, I managed to take lots of quotes for all five games and I know for a fact that I have at least one other quote from a non-gaming period.

So now, on with the weekend.

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Cons amber 2005-06-28T09:00:51-05:00
TBR Quotes http://darkon.net/amber/archives/2005/06/tbr_quotes.html It was a long and wonderful Con, with lots of great chances to game and visit. I'll get a full review up tomorrow (I got home and slept for four hours today and I STILL don't feel completely caught up on sleep) but for tonight, here are the quotes from the Con instead. Some of the quotes will make more sense with the reviews tomorrow.

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Cons amber 2005-06-27T20:56:04-05:00
Lunchtime Poll #30: Whaddaya Got? http://darkon.net/amber/archives/2005/06/lunchtime_poll.html In the most recent Lunchtime Poll, Li asks

What’s the last board, card, or roleplaying game you bought, and what do you think of it?

I'll answer each individually.

The last board game I got was awhile ago - Vanished Planet. I haven't played it often (mostly because it's in the top of the gaming closet and I can't reach there!), but when I have, I've found it truly enjoyable. Rather than be a competitive game, it's cooperative, everyone trying to save the save the universe from the big blackness that engulfed the earth and is moving ever outward. Since cooperative is much more to my tastes, I enjoy this game far more than many others where I have to be in just the right mood to be competative. Another major advantage (in my mind) is that this game can be played with anywhere from 1-6 players. Yes, that 1 is right - you can play it solo.

Now on to the card game. We actually picked up three while we were in Minnesota for Rich's interview, but the last one was Aquarius, a goody that's been around from Looney Labs for awhile. I've only had a chance to play it once, as Rich and I far more often throw ourselves into a good game of Chrononauts (though we still need to get Early American Chrononauts so we can play ÜberChrononauts). But I did enjoy it as I played it. It's a good "all ages" game that I look forward to playing as my own family grows.

Finally, the last RPG I picked up was The Babylon 5 Role-Playing Game Pocket Guide. I mainly bought it because, eventually, I want to pick up the Techno-Mage expansion and I want to run a Techno-Mage game of some sort. I've not had much of a chance to really submerse myself into the rules of play with everything else going on, but what I've read has intrigued me enough to make sure the techno-mage book is next on my list of things to buy and think about running a game after things slow down a bit.

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Lunchtime Poll amber 2005-06-16T10:14:27-05:00
Paranoia! Gaming Quotes http://darkon.net/amber/archives/2005/06/paranoia_gaming.html (In finding out that the Computer has sent them on vacation.)
ToysRUss: Who's paying for this?
GM: It's vacation. It's mandatory fun!

Spence: Come on. Role extreme for me. "You're fine but you've turned into a giant die" or...
GM: You're dead.

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Face to Face Gaming amber 2005-06-10T20:11:31-05:00
Face to Face gaming quotes http://darkon.net/amber/archives/2005/06/face_to_face_ga_1.html Voice in the Woods (Petal): Have you ever drunk until you threw up?
Maximus Pressalius, Paladin of Pholtus: No
Voice in the Woods (Petal): You're missing out.
Maximus Pressalius: That's what the halfling tells me.

Voice in the Woods (Petal): They always want things from the tree. No one comes to just visit. They want this from the tree, I want that from the tree. I want the tree to fix my mom.

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Face to Face Gaming amber 2005-06-08T19:29:07-05:00
Thoughts on RetConning, from a player point of view http://darkon.net/amber/archives/2005/06/thoughts_on_ret.html There've been a lot of discussions about RetConning of late, both on 20 x 20 Room and in a Lunchtime Poll, where Li asks us to describe the most memorable bit of ret-conning. I'm not exactly answering that question, because I can't really REMEMBER ret-conning before. As best I can, I try to stay within what has been said or done, even if it's inconvienent. Though, to be fair, there probably have been little bits here and there, things that I've screwed up as GM or player because of the faulty memory chip called the brain in my head. It happens sometimes. But none of them are overly memorable.

What truly brought all of this to mind today, however, is the fact that I'm playing a character that once belonged to someone else and trying, desperately, to stay as true to that character's background as I can. I'm not worrying completely about staying 100% true to their personality - he had major head trauma, and that could change things around a bit, though I will admit I'm trying to stick with the major things. But the background - as much as can be possible, I'm trying to keep the background cannon.

Why? Because I see myself as an actress taking over a part in this case, rather than a creatress making it up as I go along. It's makes it easier for the other people that have dealt with my character before to know what to expect and not have conflicting memories. The character may be mine from this point forward, but his beginnings were someone else's.

It does make it a lot harder for me sometimes - I'm not always good at remembering what I read, particularly if I only read things once, but I am better at remembering, even as an inkling, things that I've "lived through", which is what writing is for me. So, particularly for this game, there's a lot more going back to the GM or trying to wade through someone's previous posts or even checking with other players who've dealt with him to see if I can keep parts of his background steady. But to keep a cohesive story, it's worth it to me.

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General Gaming Thoughts amber 2005-06-04T07:39:41-05:00
Thoughts for the Lexicon game http://darkon.net/amber/archives/2005/05/thoughts_for_th.html I've got two different possible scenarios in mind for the lexicon game that I (eventually) want to run. For the readers of this blog, whether you have time/desire/whatever else may make gaming decisions for you with this game or not, I'd like to know which of the two sound more interesting to you. It makes it a lot easier to decide which one to focus more of my energies on.

The first scenario is in honor of the anniversary of Random ascending the throne. Depending on the number of players, it could be anywhere from 10 years to 50 years after the ascension. The players will be historians, creating an encyclopedia of Random's reign, to be given as a gift to the King.

The second scenario is from the dawn of Amber, right after Benedict's birth. This scenario would have the players documenting the early years of Amber - which can include the children of Oberon that didn't survive to the years of the Corwin Saga, among any other events that the players feel like documenting.

For those who don't know what a lexicon game is, here is a good description.

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Amber amber 2005-05-26T09:49:29-05:00
Facing new challenges http://darkon.net/amber/archives/2005/05/facing_new_chal.html I've always wanted at least one person that I know and no well to be involved in whatever game I'm in - be that a regular face-to-face campaign, a PBeM or a Con slot. There've always been too many unreasonable fears that have kept me from joining anything completely alone and, I'm sure, which have kept me from trying a game that I would truly enjoy.

This year at TBR, it could be different. Well, no. This year at TBR it WILL be different. I've joined one game that, as far as I know, there is no one that I know well in. No one to fall back on for interaction. No one to purposefully sit near because at least they are someone I know. And this is probably a good thing.

It's about time I started practicing some of what I preach. I have a good friend that has a difficult time in believing in himself. He sees every mistake as a death blow, worries about every overture he makes. And through it all, I tell him that he's got to have faith in himself, that he's worthy of that faith and there are a lot of us that believe it.

And the issue of not joining games without my "safety net" has long been my own lack-of-faith demon. I know that I haven't been gaming as long as some of these people. I know that I'm still learning. And I'm often afraid that I will seem stupid because I don't know something and that I'll take away from everyone else's gaming experience. That, in my nervousness, I'll revert to type by trying too hard and, rather than gaining friends, I'll convince everyone around me that they really don't want to have anything to do with me.

But really, if I don't take the step to do things on my own, what have I lost, beyond a possible good time for myself? No situation is ever as bad as I fear and if everyone doesn't like me/want to game with me again/whatever... so what? I haven't lost friends/gaming partners/whatever. And I will still probably have a good time. As long as I stay relaxed, I probably won't say anything I regret.

So, I'm having my first go at this challenge. Now, it could change and it could turn out that I've got people that I DO know well in this game. But if it doesn't, that will be ok. I'll still have a good time, and I'll be able to share stories about the game I was in with Rich and Paul when I get back rather than have one or the other of them know because they were in it with me.

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General Gaming Thoughts amber 2005-05-25T15:03:58-05:00