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March 21, 2004

ACUS Characters

It took me awhile, but I finally got my ACUS characters completed. The hardest part, as always, was putting them numbers to them. I love writing up background, but I hate figuring out points. I think part of it is because I'm still relatively new to ADRPG so I'm uncertain of things and when I'm uncertain, I get wary of making mistakes. Like all good things, though, it will come in time.

I only had to do two characters - one for SQuAB and one for "When you Illuminate the Impossible." My character for SQuAB was easy, in some ways, because it's Maya, the character I've been doing some writing with Paul with. So I had her background already in my mind fairly well. I just had to flesh a few more things out with her that I hadn't needed to figure out before and put points to her (since it hadn't been necessary before now.) She's different than what I'm used to because she's not a magic user. But she is, in a lot of other ways, based on me. So she should be fairly easy to play.

Marianna is the character I created for "Illuminate". In some ways, she was easier, in some, harder. She's the older sister of Paul's character, Gavan, and we made them very close in age and with a lot of similarities. So I had Paul to bounce a lot of things off of. Brainstorming is always a better way to go for me. So that helped. But she was coming from scratch. So there was a lot more to do with her. But points were fairly easy because it's a lower point character. (100 points).

So both of them are off to the GMs. I just need to hear back from Arref to make sure that everything with Marianna is ok. Paul's already given me the OK with Maya. (Of course, he also helped me with her, too.)

The other three games that I have a part in, I have very little to do before hand for. For RoP, I'm just the note-taker (though I have my notebook already packed, with fresh pens.) For AAPA III, I'm playing an NPC (though I do need to go over the character I'm playing with Paul so I've got a good feel for her before I start playing.) And for Guess Who's Coming to Dinner, they're pre-gens.

In a lot of ways, I'm glad that I don't have as much pre-work to do. It makes it a lot easier on my mind for my first Con. I can just go and play (for the most part) without worrying about all of my characters in all of my games. Of course, I'll worry anyway, but that's part of what I do. Still, I'm feeling comfortable right now about what HAS been done. And the rest... well, I'll be nervous when the time comes.

3 1/2 days. Only 3 1/2 more days until ACUS.

Posted by amber at March 21, 2004 08:16 PM

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Comments

3 1/2 days. Only 3 1/2 more days until ACUS.

Arrrgghhhh... will you stop....?
Well, no. I don't really want you to not be excited... I just have so much to do.

I'm double tasking now, dying my hair and typing nearly blind while I wait... oh... there is the timer now... gotta run...

Posted by: jenn at March 21, 2004 08:47 PM

Marianna is great. You will find an email in which you have bonus points to use if you like.

Since you have her abilities well-defined, you might like to apportion the bonus points to her Attributes.

:)

Posted by: Arref at March 22, 2004 07:59 AM

That's exactly what I was thinking about doing with it. It will help her out quite a bit. I'll admit I wasn't completely comfortable having her with such low stats, but I couldn't find any way around it.

Now she'll be a little bulkier. :D

Posted by: Amber at March 22, 2004 09:04 AM